isostone: A photo of a small isopod plush held in a hand (Default)
isostone ([personal profile] isostone) wrote in [community profile] little_details2025-05-12 01:52 pm

Mapping of multiple in-game planets

Hello! I'm currently working on a project for a character who is a amateur (but enthusiastic) cartographer. They exist in the world of Outer Wilds, a game with multiple simulated planets(none more than a few kilometers in diameter). The simulated planets each have their own gimmicks (i.e Brittle Hollow, a hollow planet with a black hole in the center. Its crust falls into the black hole during gameplay, and most of what you can explore is under the crust).
How might I go about mapping these places in a way that'd be accurate and believable in the sense that my character could have drawn them up while exploring? What sort of notes should I be taking?
silveradept: A kodama with a trombone. The trombone is playing music, even though it is held in a rest position (Default)

[personal profile] silveradept 2025-05-14 07:19 pm (UTC)(link)
This feels like multiple maps, then, one for each planet visited, with notes on how they arrived and the distances between planets in addition to the local features and distances between them. The small maps then can possibly be stitched together after an exploration session into something bigger and more complete, and in bigger scale.